Strand 2: Education and Training

READ:
GOF "Destroying careers and summer vacations" (pg. 370)


Education in the industrial age made assumptions that students learnt the same and would sit in rows, quietly, while the teacher provided a 'brain drop' of facts. In the information age that has all changed. Its about technological literacy, developing their own knowledge and understanding through collaboration and other methods. Technology has become an integral and dependant part of education.





2.2 Use of IT in Teaching and Learning

ITGSopedia Use of IT in Teaching and Learning

Research Project - Second Life and Teaching and Learning
Although a little old, this slideshow is a good start to thinking about how to use SL in education
11 Ways to Use Second Life in Education (Michele Ryan) View more from Michele Ryan

IPADS in LAUSD
Edtech News
LANSchool

Resources 2.2_edu_training from Diigo
Best content in ITGSopedia | Diigo - Groups
Tags: online_expedition, 2.2_edu_trainingby: Barbara Stefanics
Comments:"India has 100,000 agricultural extension workers whose job is to translate research into useable information for the 60 percent of Indians who earn a livelihood from farming, many of whom cannot read and lack electricity." “Digital Gree...
Tags: 1.6_digital_div_equ_access, 2.2_edu_training, 3.6_multimediaby: Mark Brookes
Tags: 1.11_people_machines, 1.6_digital_div_equ_access, 2.2_edu_training, 2.2_distance_learning, 3.11_robotics_AI_exp_sysby: Mark Brookes
Tags: 2.5_home_leisure, 2.2_edu_trainingby: Barbara Stefanics
Tags: 2.2_edu_trainingby: Barbara Stefanics
Tags: Future, vision, 3.1_hardware, 2.2_edu_trainingby: Barbara Stefanics
Tags: 2.2_edu_training, handheld, mobileby: Julie Lindsay
Tags: 2.2_edu_training, mobilecomputing, 1.6_digital_div_equ_accessby: Julie Lindsay
Comments:Another example of cyberbaiting, from New Zealand. - Julie LindsayTags: 2.2_edu_training, 2.5_social_networking, cyberbullyingby: Julie Lindsay

Resources 2.2_IT_teach_learn from Diigo
Best content in ITGSopedia | Diigo - Groups
Tags: game_learning, 2.2_IT_teach_learnby: Barbara Stefanics
Tags: 2.2_IT_teach_learn, 3.6_graphics_images_animations, Trace_Effects, gameby: Barbara Stefanics
Tags: 2.2_IT_teach_learnby: Barbara Stefanics
Tags: 21st_Century_School, 2.2_IT_teach_learnby: Barbara Stefanics
Tags: 21st_Century_School, 2.2_IT_teach_learnby: Barbara Stefanics
Tags: 2.2_IT_teach_learn, elearning, elearning_environmentby: Barbara Stefanics
Tags: 2.2_IT_teach_learn, 1.11_people_machinesby: Julie Lindsay
Tags: 2.2_IT_teach_learnby: Barbara Stefanics
Tags: 2.2_IT_teach_learnby: Barbara Stefanics
Tags: 2.2_IT_teach_learnby: Barbara Stefanics